With cloud computing on the rise, offering Software as a Service and Infrastructure as a Service and so on, we are moving closer and closer to a hardware-free, totally virtual IT world. That includes gaming. My husband is not a full blooded gamer, but he does have his game or two that he is passionate about. He also tried several newer games. In the "old days" he would wait for the game to be released, run to Best Buy and grab the box with the discs to install the game. Sometimes he would have to stop and check if his machine meets the requirements. Thanks to the wonderful cloud, all that is a thing of the past... well maybe not quite yet, but it's going to be. Games are accessible through the cloud. No discs needed, no installation needed, no system requirements, no device or console confinement. All you need is an internet connection (and who hasn't one these days). Gaming as a Service (GaaS) is in the works with first services offered already.
References: http://www.nvidia.com/object/cloud-gaming.html
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